My
ResumeCritical Mass Interactive – Austin, TX
Unannounced Title (PC – 2011)
Encore Slot Games (PC – 2011)
Mashed Slot Games (PC – 2011)
Responsibility for art teams simultaneously located in multiple countries.
Artistic direction, finalization/polish of assets, and dissemination of new techniques/procedures.
Environment creation, rigging, animation, and lighting (all in both game and pre-rendered).
Art integration/optimization, trouble shooting (IT and program related),
Render farm creation/management,
Creation/implementation of time saving methods or procedures.
Critical Mass Interactive – Austin, TX
Freaky Pets (PC – 2010)
Integrate Art into editor and optimize content for memory and performance gains
Solve Issues with editor and art content
Xavior The Mouse (NetBook – 2011)
Trinity Wars - Episode 1 (Xbox 360 – In Production)
Game engine integration from multiple formats to engine native
Contract Environment Artist 9/2008 - 12/2008
Mommy's Best Games - Remote
Weapon of Choice (Xbox 360 - 2008)
Responsible for the polish phase of original art work
EDUCATION
Full Sail University, Winter Park, FL
Bachelor of Science in Computer Animation 2007
Maya MEL
XNA

